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3D Studio Max 2014 is a professional 3D computer graphics program for making 3D animations, models, games and images. It was developed and produced by Autodesk Media and Entertainment. It has modeling capabilities, a flexible plugin architecture and can be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios and architectural visualization studios. It is also used for movie effects and movie pre-visualization.

3ds Max 2014 is supported on the following 64-bit operating systems and at a minimum requires a system with the following 64-bit specifications: - Windows® 8 or Windows® 7 64-bit Professional operating system. Vray for 3ds max 2014 64 bit with crack free download kickass. 5 sp5 3ds max 2010-2011 64 bit speed crack original - download at 4shared. For 3ds Max 2014, the 3ds Max 2013 plugin seems to work all right for it.

New Tools and Features in 3D Studio MAX 2014

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  • Particle Flow
  • Populate crowd animation
  • DX 11 viewport rendering
  • Perspective Match
  • Vector map support
  • 2D Pan and Zoom

Features
MAXScript is a built-in scripting language that can be used to automate repetitive tasks, combine existing functionality in new ways, develop new tools and user interfaces, and much more. Plugin modules can be created entirely within MAXScript.
Character Studio
Character Studio was a plugin which since version 4 of Max is now integrated in 3D Studio Max, helping users to animate virtual characters. The system works using a character rig or “Biped” skeleton which has stock settings that can be modified and customized to the fit character meshes and animation needs. This tool also includes robust editing tools for IK/FK switching, Pose manipulation, Layers and Keyframing workflows, and sharing of animation data across different Biped skeletons. These “Biped” objects have other useful features that help accelerate the production of walk cycles and movement paths, as well as secondary motion.
Scene Explorer
Scene Explorer, a tool that provides a hierarchical view of scene data and analysis, facilitates working with more complex scenes. Scene Explorer has the ability to sort, filter, and search a scene by any object type or property (including metadata). Added in 3ds Max 2008, it was the first component to facilitate .NET managed code in 3ds Max outside of MAXScript.
DWG import
3ds Max supports both import and linking of DWG files. Improved memory management in 3ds Max 2008 enables larger scenes to be imported with multiple objects.
Texture assignment/editing
3ds Max offers operations for creative texture and planar mapping, including tiling, mirroring, decals, angle, rotate, blur, UV stretching, and relaxation; Remove Distortion; Preserve UV; and UV template image export. The texture workflow includes the ability to combine an unlimited number of textures, a material/map browser with support for drag-and-drop assignment, and hierarchies with thumbnails. UV workflow features include Pelt mapping, which defines custom seams and enables users to unfold UVs according to those seams; copy/paste materials, maps and colors; and access to quick mapping types (box, cylindrical, spherical).
Constrained animation
Objects can be animated along curves with controls for alignment, banking, velocity, smoothness, and looping, and along surfaces with controls for alignment. Weight path-controlled animation between multiple curves, and animate the weight.
Either the Skin or Physique modifier may be used to achieve precise control of skeletal deformation, so the character deforms smoothly as joints are moved, even in the most challenging areas, such as shoulders. Skin deformation can be controlled using direct vertex weights, volumes of vertices defined by envelopes, or both.
Integrated Cloth solver
In addition to reactor’s cloth modifier, 3ds Max software has an integrated cloth-simulation engine that enables the user to turn almost any 3D object into clothing, or build garments from scratch. Collision solving is fast and accurate even in complex simulations.
Local simulation lets artists drape cloth in real time to set up an initial clothing state before setting animation keys.
Cloth simulations can be used in conjunction with other 3ds Max dynamic forces, such as Space Warps. Multiple independent cloth systems can be animated with their own objects and forces. Cloth deformation data can be cached to the hard drive to allow for nondestructive iterations and to improve playback performance.
Integration with Autodesk Vault
Autodesk Vault plug-in, which ships with 3ds Max, consolidates users’ 3ds Max assets in a single location, enabling them to automatically track files and manage work in progress. Users can easily and safely share, find, and reuse 3ds Max (and design) assets in a large-scale production or visualization environment.

Bit


Windows 8 and Windows 7 (64-Bit)

Intel or AMD Multi-Core Processor
4 GB RAM Minimum (8 GB Recommended)
4.5 GB free disk space for installation
3.25 GB free Disk Space for Downloading
3-button mouse

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Review

3DS Max (previously known as 3D Studio Max) is a 3D graphic an animation design tool developed by Autodesk. Based on a plugin structure, it is one of the most popular 3D programs for TV/movies, architecture and videogames. Originally created by Yost Group in 1990 and called 3D Studio Max, it was thought to be the “3D animation AutoCAD”.

In 1999 Autodesk bought the developer company and the program changed its name to 3DS Max. For a few years, the software was considered one of the top programs for 3D design and animation, fighting with the likes of Maya at the top. In this new version, reborn as Autodesk 3DS Max, the software builds on Autodesk’s Entertainment Creation Suite, and is complemented with programs as Mudbox, Mental Ray and Motion Builder.

How to use

After buying and compiling all the most popular 3D programs under its name, Autodesk presents us with a new version of one of its most popular programs – 3DS Max. In comparison with 2013 version, 2014’s was launched with few changes. At least on paper, only six features were added to the software, but they make important changes and improvements to the program.

Working with PDF, SVG and Illustrator files, the Vector map support let us use those formats to create new textures, and even animate them and change them over time. As vector files, the render will be totally clear and in detail. As 3DS Max has been well known in technical fields, the integration with AutoCAD is complete.

The Autodesk 3DS Max 2014 version is a good program in itself, but not as spectacular an upgrade as 2013

One of the most interesting new tools will be the Populate Animation. Really helpful for architectural purposes, we can create and animate characters to walk around our model by just drawing a path and activating the option. HD options, stick figures, stationary areas where people will mix… there are the many options to manage your types of crowds as the situation requires. Feel free to implement your work into real images.

The Perspective Match tool will create vanishing lines to align the 3D models with the photo you are working with, and the home grid will help you match the perspective in a really simple way. 3DS Max’s capabilities have been improved with DirectX 11 integration. This enhances the program and allows it to create high quality assets.

Autodesk’s developers have promised that they will continue with the program, even though it sells other programs like Maya on its Suite. 3DS Max was always known as a good 3D design developer, though perhaps a bit too technical. This 2014 version is a good program in itself, but not as spectacular an upgrade as Autodesk’s 3DS Max 2013.

The developer’s website has a huge community of users from around the world, with forums and blogs with plugins and tutorials. You can even stay connected with Autodesk on most social networks.

Autodesk 3ds Max 2014 Features

The newest features of Autodesk 3DS Max are:

  • Point Cloud and Vector map support
  • Viewport enhancement
  • Populate crowd animation to create human motion
  • Enhanced general animation, design and rigging tools
  • DirectX 11 shader support
  • Nitrous accelerated graphics core workflow
  • Enhanced particle flow, hair and fur.

For more information about Autodesk 3DS Max 2014, the Autodesk Suite or the user community and the tutorials, after download, please check the developer’s website .

System requirements

Before the download, please check your PC fits the minimum requirements:

  • Operating system: Windows 7 64-bit Professional Edition
  • Processor: 64-bit Intel or AMD multicore
  • RAM: at least 4GB
  • Hard Disk: 4.5 GB free space
  • 3-button mouse is recommended

For detailed information about the supported graphic cards, please refer to .

You can install this release on the following operating systems: • Windows XP Service Pack 3 • Windows Vista Service Pack 2 • Windows 7 (32 bit or 64 bit) Software Requirements Your computer must have the following software installed: • Visual Studio 2008 (for all components) • Visual Studio 2008 Service Pack 1 •.NET Framework 3.5 • Expression Blend 3 (for Windows Embedded Silverlight Tools) Windows Embedded Compact 7 is available as a 180 day free evaluation version and can be downloaded from the below location: [] You can also. Windows Embedded Compact 7 cannot be installed on computers that have previous versions of Windows Embedded CE installed so you’ll need to uninstall the previous version if you want to install this new version or otherwise you can install a Virtual Machine and test this version of Windows EC7. You will need a license key in order to activate this trial version. The tools include Platform Builder, the Compact Test Kit and several board support packages for ARM, x86 and MIPs processing architectures. Included with this Windows Embedded Compact 7 are a lot of tool to build embedded applications. Windows embedded compact 7 product key download - free and torrent.

  • New particle system
  • One of the best for architectural visualisation
  • Faster with the Nitrous engine
  • Website full of free tutorials to download
  • Multiple plugins to complete the program
  • Not as complete as Maya
  • The align tool is still poor
  • Many glitches and bugs
  • Many problems with shaders